Patch #1


Patch #1 Live:

  1. Round boss effective damage before displaying it, fixing 6.000000000000001-style float artifacts in the boss overlay.
  2. Added 'special' to the MonsterTag union type so the TypeScript build didn't reject the new tag.
  3. Fixed Bomb Master appearing multiple times per floor by adding 'special' to its tags and excluding that tag from REGULAR_MONSTER_IDS, so it can only spawn through its dedicated board-generation block.

Files

sweeper-quest.zip Play in browser
10 hours ago

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